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Monster Hunter Wilds Monster Hunter Wilds will have a big expansion - Instant Ga

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Monster Hunter Wilds will have a big expansion - Instant Gaming
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2026/03/07 12:31
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2026/03/07 12:31
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游戏节点文章 / Node Article
版本:v1 · 生成:2026/03/07 12:31

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Monster Hunter Wilds Monster Hunter Wilds will have a big expansion - Instant Gaming 全网热点速览

围绕Monster Hunter WildsMonster Hunter Wilds will have a big expansion - Instant Gaming,已聚合12条跨平台讨论线索,覆盖官方公告、媒体解读与玩家内容,便于你快速把握版本重点与内容切入方向。

Monster Hunter Wilds Monster Hunter Wilds will have a big expansion - Instant Gaming · Update Summary (Ver.1.041.00.00)
Monster Hunter Wilds Monster Hunter Wilds will have a big expansion - Instant Gaming · Update Summary (Ver.1.041.00.00)

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Monster Hunter Wilds will have a big expansion - Instant Gaming。当前聚合证据数:12。

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这一部分重点包括:This patch will include optimization improvements for Steam-specific processes and options to reduce processing load. It will also include a review of presets.<br /><br />After receiving user reports, our internal testing confirmed that CPU load could increase around the Support Desk at Base Camp or the Grand Hub. This is due to claimed content status check processes to notify the player if there is unclaimed content in the Support Desk, as indicated by an exclamation point (!).<br /><br /> This issue may cause the FPS to drop only in the Base Camp and Grand Hub.<br /> The extent of the FPS drop depends on whether you have any unclaimed content. However, the number of DLCs you own does not affect it.<br />* It may also depend on the performance of your CPU.<br /><br />This is an unintended bug and will be resolved with this update.<br /><br />To further improve stability and performance across all platforms, additional improvements will be implemented in the Ver. 1.041 update on February 18.<br /><br />For example, we are currently verifying measures to reduce GPU processing load by adding quality levels (LOD) to the polygon mesh for 3D models. This may help to reduce processing load by swapping to low-resolution models for objects farther away from the camera.<br /><br />We would like to thank everyone who has reported issues and shared feedback.<br /><br />We appreciate your continued support for Monster Hunter Wilds.<br /><br /><br /><hr /><br />You must install the latest version of Monster Hunter Wilds in order to play online multiplayer and access downloadable content.<br /><br /><div class="bb_h2"><b>Release Date</b></div><b>Wednesday January 28, 2026 2:00 a.m. UTC (Tuesday January 27th, 2026 6:00 p.m. PT)</b><br /><br />Note: Release date and time are subject to change without prior notice.<br /><br /><div class="bb_h3"><b>Required Space</b></div><b>Approx. 2.0 GB (With High Resolution Texture Pack: Approx. 31.0 GB total)</b><br /><br />Note: Due to revisions to the High-Resolution Texture Pack, a re-download of approximately 31 GB will be required, resulting in an overall reduction of about 45 GB compared to the previous version.<br /><br /><div class="bb_h3"><b>Video Driver Version</b></div>Please update to the following driver versions to ensure the most stable experience possible.<br /><br />– NVIDIA GeForce: 581.57 or newer<br />– AMD Radeon: 25.9.1 or 25.9.2<br /><br /><b>Note: Some issues have been identified with AMD Radeon drivers versions 25.10.2 and higher.</b><br />Note: This information is subject to change at any time due to factors such as NVIDIA and AMD support availability.<br /><br /><div class="bb_h2"><b>Major Additions and Changes</b></div><ul class="bb_ul"><li> Improved CPU/GPU processing specific to the Steam version.<br /><ul class="bb_ul"><li> Reduced shader warming processes performed outside the shader compilation screen to lower CPU load.<br /></li><li> Adjusted texture streaming to improve visual quality while reducing VRAM usage.<br /></li><li> Adjusted the High Resolution Texture Pack to reduce VRAM usage and overall package size.</li></ul></li><li> Added a CPU tab to the Options menu, allowing players to adjust settings related to CPU load.<br /></li><li> Added new categories to the graphics settings, along with new settings for existing options.<br /></li><li> Adjusted graphic presets and added a confirmation window to automatically update your settings on first launch after updating.<br /></li><li> Expanded the Volumetric Fog setting in the graphics options from two levels to five. The previous "High" setting has been renamed to "Highest," and "Low" to "High," with three new lower options—"Medium," "Low," and "Lowest"—now available.<br /></li><li> Fixed an issue where a warning dialogue incorrectly indicated that the AMD Radeon driver was outdated when using driver version 26.1.1 or later.</li></ul><br /><div class="bb_h2"><b>Bug Fixes and Balance Adjustments</b></div><ul class="bb_ul"><li> Fixed an issue where system load could increase around the Support Desk at Base Camp or the Grand Hub due to claimed content status checks.<br /></li><li> Adjusted Variable Rate Shading behavior so it is forced off during upscaling to maintain proper effect visuals.<br /></li><li> Fixed other miscellaneous issues.</li></ul>;You must install the latest version of Monster Hunter Wilds in order to play online multiplayer and access downloadable content.<br /><br /><div class="bb_h2"><b>Release Date</b></div><b>Wednesday February 18, 2026 2:30 a.m. UTC (Tuesday February 17th, 2026 6:30 p.m. PT)</b><br /><br />Note: Release date and time are subject to change without prior notice.<br /><br /><div class="bb_h3"><b>Required Space</b></div><b>Approx. 15.0 GB (With High Resolution Texture Pack: Approx. 3.0 GB total)</b><br /><br />Note: Make sure to have enough additional storage to allow for slight differences in final size.<br /><br /><div class="bb_h3"><b>Video Driver Version</b></div>Please update to the following driver versions to ensure the most stable experience possible.<br /><br />– NVIDIA GeForce: 581.57 or newer<br />– AMD Radeon: 25.9.1 or newer<br /><br /><b>Note: Some issues have been identified with AMD Radeon drivers versions 25.10.2 and higher on certain PCs using AMD Radeon graphics cards such as the AMD Radeon RX 5500 XT/7800 XT.</b><br />Note: This information is subject to change at any time due to factors such as NVIDIA and AMD support availability.<br /><br /><hr /><br /><div class="bb_h2"><b>Major Additions and Changes</b></div><br /><div class="bb_h3"><b>Monsters</b></div><ul class="bb_ul"><li> Arch-tempered Arkveld has been added as a permanent Event Quest.<br /></li><li> New 10★ difficulty quests have been added as permanent event quests for the following monsters: Arch-tempered Rey Dau, Arch-tempered Uth Duna, Arch-tempered Nu Udra, and Arch-tempered Jin Dahaad.</li></ul><div class="bb_h3"><b>Player</b></div><ul class="bb_ul"><li> New equipment and pendants have been added.</li></ul><div class="bb_h3"><b>Story Progression</b></div><ul class="bb_ul"><li> Monster Hunter Stories 3: Twisted Reflection Special Collaboration side mission "A Royal Request" has been added. This side mission will become available after reaching HR 9+.<br /></li><li> New side mission "Love for a Hero" has been added. This side mission will become available after completing the extra mission "Ghosts Pay No Heed to Tomorrow" and then talking to Nadia and Mina.</li></ul><div class="bb_h3"><b>Bases and Facilities</b></div><ul class="bb_ul"><li> Added a new feature to the Melding Pot that allows you to meld Gogma materials.<br /></li><li> Added a new feature that allows you to earn random ingredients at the Ingredient Center after reaching HR 9.<br /></li><li> New Appraisal Items called "Timeworn Charms" have been added to quest rewards. (No changes have been made to the attributes of Talismans earned. Chances of receiving Talismans with high rarity are increased when using Timeworn Charms.)<br /></li><li> Increased the maximum number of Pop-Up Camps for the Windward Plains, the Scarlet Forest, and the Oilwell Basin. (This will be unlocked by talking to the Pop-up Camp Meowster or the Support Desk after completing the assignment "Germination".)<br /></li><li> Added an option to the Barrel Bowling results screen that allows you to retry immediately. An option has also been added that allows you to use 10 Barrel Bowling Vouchers and receive all rewards at once.<br /></li><li> Adjusted the parameters of the Blossom Barrel Bombs used in Barrel Bowling to behave differently from the Large Barrel Bombs used out in the field. In accordance with this adjustment, new placement patterns have also been added.<br /></li><li> Reduced the waiting time between throws in Barrel Bowling, so that players can throw the second barrel while the results of the first throw are still being displayed.</li></ul><div class="bb_h3"><b>System</b></div><ul class="bb_ul"><li> Reduced CPU/GPU processing and made adjustments to lower the load on the game.<br /><ul class="bb_ul"><li> Added internal Levels of Detail (LOD) for 3D models, adjusting them to display optimal quality based on the situation to reduce GPU load.<br /></li><li> Optimized monster and endemic life spawn-time processing to reduce CPU load.<br /></li><li> Added effect caching to decrease CPU load when generating duplicate effects.<br /></li><li> Optimized rendering processes to reduce CPU/GPU load.<br /></li><li> Performed other minor adjustments to lower the overall load.</li></ul></li><li> The following 9★ event quests have been made permanently available:<br /><ul class="bb_ul"><li> The White Wonder<br /></li><li> Ultimate Berserker<br /></li><li> The Monkey King<br /></li><li> Sovereign Brute<br /></li><li> There Goes the Neighborhood</li></ul></li><li> Added a new special environment quest. (This quest will become available after completing the existing three special environment quests as well as the 10★ Arch-tempered Arkveld event quest.)<br /></li><li> When quick-accessing "Quest Last Played" on the top screen at the Quest Counter, the default departure point will now be set to the last departure point used. (If the last departure point used is not available, the player will start from the base camp as usual.)<br /></li><li> Adjusted the display for event quests to make it clearer that the player is offline on the screens for accepting or joining a quest.<br /></li><li> Added a Refresh button to the search results list for SOS Flare Quests.<br /></li><li> Added Thai as a text language. Text language can be changed in the title menu options.<br /></li><li> Added Latin American Spanish as a voice language. Voice language can be changed in the title menu options.<br /></li><li> Added a "Favorited Items Safeguard" feature to the Start Menu options. This will lock the confirm button for specific facilities so that the player cannot use items that are registered as favorites. (Note: This setting can be changed back to "Require Confirmation" on the same options screen.)<br /></li><li> Added a shortcut button for checking the details before registering an equipment loadout for shared loadouts on the Invitation List screen.<br /></li><li> Added a shortcut button for going back and forth between the "Upgrade from Box" screen and "Transcending" screen at the Smithy.<br /></li><li> Adjusted the UI for when the player approaches a Hunting Assistant (Werner or Gemma) in the field, making it easier to distinguish between the positions of Werner or Gemma and their hunting tools.<br /></li><li> All nine permanent event quests that were only playable online have been made available for offline play as well. (Please refer to the Event Quest schedule for more details.)<br /><ul class="bb_ul"><li> Heart of Judecca (Arch-tempered Jin Dahaad)<br /></li><li> Specter of Their Sins (Gogmazios), etc.</li></ul></li><li> All 29 event quests that yield equipment materials and that were only available for a limited time have been made permanent and playable offline. (Please refer to the event quest schedule for more details.)</li></ul><div class="bb_h3"><b>Miscellaneous</b></div><ul class="bb_ul"><li> Made adjustments that should prevent the Handler from pushing the hunter while out in the field during hunts or exploration. An option to hide them completely during a hunt was also added.</li></ul><br /><div class="bb_h2"><b>Bug Fixes and Balance Adjustments</b></div><br /><div class="bb_h3"><b>Bases and Facilities</b></div><ul class="bb_ul"><li> Fixed an issue preventing some pins from being displayed and the score from being tallied correctly if the player throws a barrel right before starting Barrel Bowling.</li></ul><div class="bb_h3"><b>Monsters</b></div><ul class="bb_ul"><li> Fixed an issue where the outcome of a turf war between Lagiacrus and Rathalos would differ between players.<br /></li><li> Fixed an issue where a weak point appeared at the incorrect timing during a Rompopolo's toxic gas attack.<br /></li><li> Fixed an issue where Compact Anti-Wyvern Guns that fall to the ground sometimes wouldn't appear under specific conditions during the Gogmazios quest.<br /></li><li> Fixed an issue in Jin Dahaad, Tempered Jin Dahaad, and Arch-tempered Jin Dahaad quests where, under certain conditions, only the monster would move to the final area, preventing quest progression.</li></ul><div class="bb_h3"><b>Player</b></div><br /><b>General</b><br /><ul class="bb_ul"><li> Fixed an issue preventing the correct system messages from being displayed when a skill effect ends due to the player switching weapons.<br /></li><li> Fixed an issue where Fabius could get hit by the player's slinger during Gogmazios's special attack.</li></ul><b>Sword & Shield</b><br /><ul class="bb_ul"><li> Fixed an issue causing some items to disappear temporarily from the Radial Menu when using items like traps and such while the sword & shield are unsheathed.</li></ul><b>Dual Blades</b><br /><ul class="bb_ul"><li> Fixed an issue where landing a Focus Strike with the Dual Blades on Gogmazios while airborne caused the player to move erratically.</li></ul><b>Bowguns</b><br /><ul class="bb_ul"><li> Fixed an issue causing unintended elemental effects to be displayed on Artian weapons.</li></ul><b>Skills</b><br /><ul class="bb_ul"><li> Fixed an issue that caused an elemental resistance increase icon to appear when the "Protective Veil I" skill was active, despite the skill not having that effect.</li></ul><b>Support Hunters</b><br /><ul class="bb_ul"><li> Fixed an issue where Support Hunters may fire Compact Anti-Wyvern Guns away from Gogmazios while riding Seikret.<br /></li><li> Fixed an issue where Support Hunters may stop to carve Gogmazios's severed tail during the quest.<br /></li><li> Fixed an issue where Fabius would stop guarding if the quest leader changed during Gogmazios's special attack.<br /></li><li> Fixed an issue where the direction of Fabius's guard would deviate from the intended direction during Gogmazios's special attack.<br /></li><li> Fixed an issue where Support Hunters would not take cover during Jin Dahaad's large area-of-effect attack.<br /></li><li> Fixed an issue where Support Hunters would attack Omega Planetes instead of the Nerscylla while it was charging the Delta Attack.<br /></li><li> Fixed an issue where Support Hunters inside a shield could still take damage during Omega Planetes’s Delta Attack.<br /></li><li> Fixed an issue that caused Support Hunters to be unable to get in or out of the underwater combat area during the Lagiacrus hunt.</li></ul><div class="bb_h3"><b>Miscellaneous</b></div><br /><b>System</b><br /><ul class="bb_ul"><li> During a Field Survey, if the player deals extensive damage to a large monster that isn't the current quest target, the health value conditions that would prevent that monster from becoming a target in a subsequent Field Survey have been relaxed.<br /></li><li> Fixed an issue where unnecessary chat logs (indicating monsters leaving the locale) could display during a Special Environment Quest in which the environment contains a monster of the same species as large monsters that are already designed to appear in that quest.<br /></li><li> Fixed an issue where the Cosmetic DLC Pass text was not displaying correctly under Add-ons in the Support Desk menu.<br /></li><li> Fixed an issue where the pattern thickness for the "Whitewing Caparison" decoration could not be adjusted in Seikret Customization.<br /></li><li> Added a fix to correct weapon performance when unintended bonus combinations are applied during reinforcement of Artian Weapons or Gogma Artian Weapons.</li></ul><b>Locales</b><br /><ul class="bb_ul"><li> Fixed an issue that sometimes caused Pitfall Traps or Shock Traps to disappear after being placed in certain areas in the Windward Plains.<br /></li><li> Fixed an issue that would sometimes cause two Convergent Elderbreaker cannons to appear under specific conditions during the Gogmazios quest.</li></ul><b>Other</b><br /><ul class="bb_ul"><li> Fixed an issue where some voice lines would not trigger properly.<br /></li><li> Fixed various text issues.<br /></li><li> Fixed other miscellaneous issues.</li></ul>;<a href="https://news.google.com/rss/articles/CBMinAFBVV95cUxOSGpuZndVdVp4MUpIOUlKTmcyMzBNVVVYanlHdzJFVWpsU0V3VVNrQmJvOUNmUjVrQWoxRGVNNDQyUkhjZldrMk1XZE9PUU4ySGhPSEtMR2tLc1hTZVpjSW80NEJhYkhweFQ0M1BGeHRzaWYxQ2syczZQcmJuTjFjQU10SFFFRC1jb0FDZmxMOFVwLWpENnpRUHRBdi0?oc=5" target="_blank">Monster Hunter Wilds will have a big expansion</a>&nbsp;&nbsp;<font color="#6f6f6f">Instant Gaming News</font>。

时间线

这一部分重点包括:2018-01-31|Reddit:In-Depth Monster Hunter Strategy;2021-11-18|Reddit:This Week At Bungie 11/18/2021;2025-04-26|Reddit:In honor of the Switch 2 releasing soon, I thought I'd rank and briefly review the top 100 games I've played on Switch;2025-10-08|Google News:Monster Hunter Wilds gets hit with yet another review bombing - Instant Gaming News;2025-12-12|Reddit:We're NOT going to doom about the expansion just yet. Give it time, be positive, be rational.;2026-01-22|Google News:Monster Hunter Wilds will get the patch to improve PC performance on January 18 - Instant Gaming News。

来源归类与证据说明

官方信源(2 条)

  • 2026-01-28|This patch will include optimization improvements for Steam-specific processes and options to reduce processing load. It
  • 2026-02-18|You must install the latest version of Monster Hunter Wilds in order to play online multiplayer and access downloadable

媒体信源(6 条)

这一部分重点包括:2026-02-10|<a href="https://news.google.com/rss/articles/CBMinAFBVV95cUxOSGpuZndVdVp4MUpIOUlKTmcyMzBNVVVYanlHdzJFVWpsU0V3VVNrQmJvOU;2026-01-22|<a href="https://news.google.com/rss/articles/CBMiyAFBVV95cUxONTliYjJoSlhGUmF2RDFWMlhzcHo1dnFzRS1PUXBvVkY5NVZMWTRpMzdwX2;2025-10-08|<a href="https://news.google.com/rss/articles/CBMisAFBVV95cUxNTlNuM21LbzBpYlEwSzFKRlE4eDRPS3hndy1Ld194eDktdHhfR3ZEX2RZen。

社区信源(4 条)

这一部分重点包括:2025-04-26|<!-- SC_OFF --><div class="md"><p>Can't believe its been 8 years already. The Switch is by far my most played console of;2025-12-12|<!-- SC_OFF --><div class="md"><p><strong>I feel the need to write this out given the impressions and questions I've bee;2021-11-18|<!-- SC_OFF --><div class="md"><p>Source: <a href="https://www.bungie.net/en/News/Article/50829">https://www.bungie.net/。

更新日志

  • 2026-03-07T12:31:55+00:00:由 bbgrank-python-2026 自动生成并待发布。

信源追溯

mediamedia
Monster Hunter Wilds will have a big expansion - Instant Gaming News
officialofficial
Update Summary (Ver.1.041.00.00)
officialofficial
Update Summary (Ver.1.040.03.01)
mediamedia
Monster Hunter Wilds will get the patch to improve PC performance on January 18 - Instant Gaming News
mediamedia
Monster Hunter Wilds welcomes a new patch on February 18 - Instant Gaming News
mediamedia
The latest patch for Monster Hunter Wilds greatly improves performance on PC - Instant Gaming News
mediamedia
Monster Hunter Wilds gets hit with yet another review bombing - Instant Gaming News
communitycommunity
We're NOT going to doom about the expansion just yet. Give it time, be positive, be rational.
communitycommunity
In honor of the Switch 2 releasing soon, I thought I'd rank and briefly review the top 100 games I've played on Switch
communitycommunity
This Week At Bungie 11/18/2021