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Stellaris
Stellaris
Stellaris
模拟
策略
Developer:
Paradox Development Studio
Publisher:
Paradox Interactive
Release Date:
May 9, 2016
Mode:
Multiplayer
33.6
Score
T2
Tier
Free
Language:
Simplified Chinese
Steam Store →
13,221
Online now
13,221
24h peak
+0%
Trend (7D)
0%
Discount
Recent Events
No recent events
Online Trend
Online now
13,221
24h peak
13,221
7D change
+0 (+0.0%)
Summary
7-day online trend: flat
Scale
Range: 13,221 ~ 13,221
Last
13,221 on 1 月 2
Peak
13,221 on 12 月 27
Note: 6 of the last 7 days are missing; filled with the nearest available value.
12 月 27
12 月 28
12 月 29
12 月 30
12 月 31
1 月 1
1 月 2
Score Trend
Score now
33.6
Tier
T2
7D change
+0.0 (+0.0%)
Summary
7-day score trend: flat
Scale
Range: 33.6 ~ 33.6
Last
33.6 on 1 月 2
Peak
33.6 on 12 月 27
Note: 6 of the last 7 days are missing; filled with the nearest available value.
12 月 27
12 月 28
12 月 29
12 月 30
12 月 31
1 月 1
1 月 2
FAQ
Q
Stellaris现在买本体够玩吗,还是必须买DLC?
A
本体即可完整体验探索、扩张、外交与战争循环;DLC主要扩展帝国机制与内容量,建议先入本体再按兴趣补齐。
Q
Stellaris新手开局选什么帝国/思潮更容易上手?
A
优先选择机制更直观、管理负担较低的常规帝国路线,先熟悉经济与科研节奏,再逐步尝试更复杂的特殊起源与玩法。
Q
Stellaris后期卡顿怎么优化?
A
降低人口与AI负载相关设置、减少后台模组冲突与数量,并适当调低画面/粒子效果;大规模星系与长局更依赖CPU性能。
Mentions
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